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THE NEWS MAGAZINE FOR COMMODORE 64 & 128 USERS
Issue 16 Contents
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FEATURES
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Commodore Demos by Sherry Freedline
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Part two of our series takes a look at four more great demo programs.
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Neural Network on a Commodore 64 by John Walker
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Find out how computers differ from human brains.
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A 6502 Programmer's Introduction to the 65816 by Brett Tabke
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Learn how WDC's super processor differs from what you're used to.
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A Grower's Guide to User Groups by Jayme Rice
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Get some hot tips on drawing new members to your group.
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REVIEWS
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Games by Jason Compton and Sherry Freedline
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Forgotten Worlds, Grand Prix Circuit, and Death Sword.
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The Software Manual: Programming the 65816 by Jim Brain
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Find out about WDC's reference book on programming.
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COLUMNS
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Just For Starters by Jason Compton
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Find out what you can do with the User Port.
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Graphic Interpretation by Paul Sullivan
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Looking for some geoWrite goodies?
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The SySop's Corner by Max Cottrel
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Create ANSI menus for your BBS.
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Carrier Detect by Gaelyne R. Gasson
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Learn how to transfer files on the Internet with FTP.
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GeoProgrammist by Maurice Randall
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Find out how your GEOS applications can create data files.
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Assembly Line by Jim Butterfield
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An inside look at the Processor Status register flags.
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Peripheral Vision by Jim Butterfield
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An overview of how Commodore's peripheral bus operates.
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Basic Instincts by David Pankhurst
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More fractal programming!
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Over The Edge by Harold Stevens, Jr.
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Pirates are still sailing in the Commodore scene.
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DEPARTMENTS
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From the Editor
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On The Horizon
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BackTalk
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Commodore Trivia
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