| Concept is an assembler and linker integrated into one
program. It's easy to use and loads entirely into memory. This makes assembling
and linking faster. All assembler/linker modules are loaded into memory
one time.
Concept+ is an enhanced version of Concept and requires a SuperCPU. It currently requires a minimum of 512K of available memory in the SuperRAM. Concept installs itself as your default desktop while you're using it. From Concept, you can launch geoWrite for editing your source code and when you exit geoWrite, you'll return right back to Concept ready to assemble and link your new source code. Concept can be used to create anything from a small GEOS/Wheels program all the way up to the biggest of the applications. In fact, Concept was used to create the "The Wave". Once you've created your new application, you can even test it right from Concept. Concept and Concept+ run in the Wheels 64 or Wheels 128 environment in both 40 and 80 column modes. Concept has been available since early 1999 and has proven to be a very stable and capable assembler and linker. Concept+ has evolved from Concept and so it was built upon a proven performer, yet it contains many, many changes to its code in order to adapt to the SuperCPU environment. |
| So, what are the advantages of Concept+? After all, Concept can be used with the SuperCPU and works quite fast. Well, Concept+ takes advantage of the extra programming space available with the SuperCPU and its SuperRAM. There's no swapping of program code during its operation, everything is in memory. Concept is also loaded entirely into memory, but uses the REU for this purpose. When running, it must swap code from the REU into main memory for different operations. Concept+ has larger buffers which removes many of the limitations of Concept (and GeoProgrammer). It also runs faster because it can load entire source code files into memory as well as all the .include files you might be using. Concept and GeoProgrammer must work with small parts of the files at a time due to a lack of available memory. |
| Concept | Concept+ | |
| Macro buffer | 2K | 64K |
| max # of macros | 30 | unlimited |
| max .rel files per .mod | 10 | 32 |
| max # of .mods | 20 | 127 |
| max # of local labels | 20 | 64 |
| unique characters per symbol | 8 | 20 |
| symbol table buffer | 9K | 64K |
Concept and Concept+ are available in two different archive formats, .wr3 or .zip.
Concept in a Wraptor V3 archive (finished
version V4.0)
Included in the archive is a ReadMe file in GeoWrite format.
Concept in a pkzip archive (finished
version V4.0)
Included in the archive is a ReadMe file in GeoWrite format.
Concept+ in a Wraptor V3 archive
(new public release V1.0, April 1, 2001)
Included in the archive is a ReadMe file in GeoWrite format.
Concept+ in a pkzip archive (new
public release V1.0, April 1, 2001)
Included in the archive is a ReadMe file in GeoWrite format.
Unzipping files from within Wheels is now
easier than ever using Todd Elliott's new GunZIP
GEOS application.
Wraptor V3 is available here for dearchiving the above .wr3 files.
Download Wraptor V3 for .wr3 files
right now.
This file is called wraptor3.exe. After you download
it, just rename it to Wraptor3 without the .exe extension.
Download Wraptor V1 for .wra files.
(this includes the documentation).
This file is called wraptor.sda. After you download it,
load and run it in 64 mode to self dissolve the
files. The main thing you need here is the documentation
in order to understand how Wraptor V3 works.
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